How do I manage my squad members?
From the squad's Members screen: see everyone, their roles, and who is online; leadership can assign roles from the Roles screen, approve or decline join requests, and handle removals. The Security role carries the day-to-day moderation tools (mutes, kick votes) so conflicts have a process instead of a meltdown.
The member management surfaces
- Members screen: the roster, roles, and presence, who is in the squad and who is around right now.
- Roles screen: what each role does and who holds it; leadership assigns from here.
- Join requests: pending asks to join, approved or declined by the President or Vice President.
- Invitations: outstanding invites you have sent, and Browse Players for scouting new ones.
Handling problems
- Small stuff: the Security role can mute a member who needs a time-out.
- Bigger stuff: removals go through kick votes rather than one person's temper, which protects members from arbitrary ejection and protects the squad from stalemate.
- Money stuff: treasury access is role-limited by design. If trust breaks down, roles can be reassigned by leadership.
- Platform stuff: harassment and serious misconduct are platform-level offences, report them, do not just kick and forget.
Healthy squads over-communicate: an announcement about expectations prevents ten disputes about them.